Computer Book Reviews
Sell it on Ebay by Jim Heidi and Toby Malina
Peachpit Press, October, 2003Trade Paperback, 165 pages
ISBN: 0321223764
Ordering information:
Amazon.com
Here is a great book for anyone looking to sell
items on eBay, the leading online auction website.
The book walks readers through the basics: registering with
eBay, rules for sellers, creating a seller's account, information
about seller's fees, pricing your auctions and eBay etiquette.
Once you understand the basics, teaches readers how
to create auctions. Readers learn the best ways to take pictures
of their items -- many picture tips are given for outfitting your
photo studio and photographing both small and large items.
The book also provides suggestions for formatting the text
and layout of your auction. One of the most important
aspects of online auctions is management. The book tells
readers how to handle bidders, make changes to an auction
and how to relist an item that was not sold. Sell it on eBay
also goes into details about what happens when you have sold
your item, how to handle shipping and packaging and most
importantly, how to get paid. Additional information provided
in the book includes coverage of some efficiency tools for
active eBay sellers and an appendix with eBay symbols and
auction abbreviations. This is a very helpful book that is sure to
help anyone become an expert eBay seller in no time at all.
Macromedia Flash MX 2004 Actionscript by Derek Franklin, Jobe Makar
Macromedia Press, November, 2003Trade Paperback, 764 pages
ISBN: 0321213432
Ordering information:
Amazon.com
ActionScript is the programming language behind Flash,
Macromedia's web technology that is popular for
use on interactive and multimedia websites. This book
helps the programmer learn Flash concepts and contains 21 lessons
that help readers build their skills progressively as they advance
through the book. The book also includes 40 functional projects,
including games, applications and Flash websites, to help the
programmer develop their ActionScript skill. The book helps readers
learn Flash concepts like how to create custom classes of objects, design a
user-interface menu, validate and transfer data, printing Flash content and
work with movie and sound clips. The accompanying CD includes the files,
graphics and code needed to complete each lesson and project. Some prior
programming experience is helpful, especially experience with JavaScript
or Java. Developers new to either Flash programming or new to the latest
version of ActionScript 2.0, will find plenty of practical instruction,
sample code and tips in this comprehensive reference.
Macromedia Flash MX 2004 KillerTips by Shane Elliott
New Riders, November, 2003Trade Paperback, 191 pages
ISBN: 0735713839
Ordering information:
Amazon.com
Designed with the popular format and style of Scott Kelby's
Killer Tips series, Flash MX 2004 Killer Tips provides
Flash developers with great Flash tips and tricks,
just like Kelby's books help readers learn PhotoShop.
Flash MX 2004 Killer Tips is written by freelance Flash
designer and developer Shane Elliot.
Elliot does a great job of keeping in step with the Killer Tips
series and selects great tips, short cuts and tricks
for Flash developers. The tips cover topics like
organizing your workspace, using toolbars, timelines, effects,
animations, templates, embedding Flash movies, importing and
exporting, CSS and ActionScript. Each tip contains a helpful
screenshot and concise instructions from Elliot.
Flash developers will find plenty of tips to choose from
to save them time and improve their Flash skills.
As an added bonus, Elliott provides some of his
entertaining humor for readers, and maintains a website for
updates and new tips.
Return to Book Reviews Index
Return to the June 2004 issue of The IWJ.
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